Showing posts with label Coursework. Show all posts
Showing posts with label Coursework. Show all posts

Sunday, September 25, 2011

AEP Coursework: 3D Model







So this is what my final 3D model of the adulthood room looks like. I think it's relatively well done, considering the fact that I'm a total sketchup beginner. I think it's more suitable for landed property though? Because of the windows. I got the idea for the windows from Secret Garden.. I'm sure I've posted my prepwork for the adulthood room on my blog, so I'm not gonna talk about it again.

Anyway! This entry is about the materials I chose, and the difficulties I had with creating this room. The 3 main colours were black, white and blue. I think it's Persian blue? Or something, I cant remember. These were represented by black/white/blue laminates. I didn't want to use wood or metal.. But I wasn't sure what kind of material could create something blue and not be painted.. (I hope I'm making sense)

So.. the flooring is olympic white marble. I tried black marble, but it looked too dark. I know the adulthood room was not meant to embody freedom, but making it so dark would be too over the top.

The glass I chose for the windows were grey-tinted, not blue-tinted. Think it better suits the colour scheme. The frame of the windows are black metal. Anything I try to paint black in sketchup just looks pitch black, I didn't know how to differentiate linoleum from metal, hence they look the same.. It's metal because.. the house in Secret Garden used metal too, I think.

And.. the recliner is black leather. I managed to find some good leather-looking texture which is black and doesn't look like the linoleum or the metal in my model. The mirror.. I couldn't exactly find a texture for it. Reflections aren't fixed, so.. there aren't any ready-made mirror textures available on the net, I mean.. each room is different and each reflection in the mirror is different at different angles. Thus, I just took something that looks somewhat reflective, but isn't really reflective.

Lastly, I added final details, which I downloaded from the Google warehouse, like the books, the folded clothes and the photo frame. I didn't see the need to create them because they weren't the main part of my artwork. I just wanted to decorate the room, so it has the 'lived-in' feeling.

And there you have it. My 3D model~

Monday, September 19, 2011

Dabblings In Colour Scheme (Childhood Room)

I didn't manage to include this into my prepwork. So I'm gonna do it on my e-portfolio. It's hard to explain and describe it, because when I say 'green', people are gonna think 'what green? dark green? lime green? moss green? dirty green?'. So.. I hope my attempt at being specific and detailed works. Because I'm going to describe what sort of colour scheme I had in mind for each of my rooms with the help of some pictures.

Childhood Room
I wanted something fantasy-like. Because, as a child, I was always inspired by things like princesses, Barbie shows, magic, etc. I wanted something that could excite a child and make him/her believe in magic, something that could be really soothing. So this is what my childhood room sort-of looks like:



For the flooring, I intended to use faux grass carpets, like in an enchanted forest. And as for the walls, I wanted something like.. a mural of an enchanted forest. Like in these two images below:




As for the bed, I would have made the sheets baby blue or baby pink, depending on the child's gender, and as for the canopy, I wanted translucent curtains.



The initial colour I thought of was yellow, because yellow daylilies (the flower which I took inspiration from) looked best in yellow. But pastel blue/pink and bright yellow seemed strange. So, I think beige or white. Then I think the shape of the overturned daylily flower itself is going to be wired inside.. I'm not sure how they make these things.

The window seat would be wooden with cushion on top. I was thinking light, fair wood. Because it better suits the frequency of the rest of the room, which is pastel and soft. But there are so many kinds of wood.. I'm not sure which is light/fair and used for furniture.

The crocus wardrobe would be a gradient purple, like a crocus flower (from the inside to the tip of the petals):



Lastly, the dandelion-inspired lights. The main feature of a dandelion is that its seeds fly really beautifully. I hoped to incorporate such natural beauty into my design. I mean, normally people have dandelion murals on their walls like these:




But instead of paint on a wall, I'd change them to popup dandelion-shaped lights. There's an example of dandelion-shaped lights which I found online:




It looked so much better than I could have imagined myself. So, my dandelion lights are a fusion of both. The arrangement from the mural and the lights from the circuit example.

Overall, in my imagination, it looks really like an enchanted forest. However, I'm quite sure that young boys will not like this room, and may even find it too 'girly'? I'm not sure, what do young boys want nowadays? Things like racing cars, action figure heroes, football, right?

Elderly Room

I took really, really, really long trying to design the Elderly Room. And at the end of the day, it was probably only 70% complete. I dont have any scans this time round, I cut them up and pasted them on the black boards before I had the chance to scan them. Hence I'll just type out everything..

First, it was the bed. My theme for it was 'death and wings', because there's this belief that, when people die, they become grow wings and fly to Heaven, or angels come down to Earth to bring them to Heaven. Also, I believe that most people would want to pass away peacefully on their own beds. As reference, I used this pair of wings:



And, I created a somewhat-Victorian styled bed. I drew carvings on the bed, as tombstones in real life also have carvings. I also added legs. You may notice that modern beds do not have legs. Just Google 'modern beds', 'Victorian beds' and 'Baroque beds' and you'll see the difference. I think bed legs really change the feeling one gets from the furniture.

Next was the side table/night stand. My logic was that.. things were placed at the side table for convenience, things like medication, reading glasses, etc. So I tried to create a piece of furniture from olden medication, which was like syrup bottles. Look below:



But.. It was pretty limited, or maybe my creativity wasn't flowing very well that day. So I tried something else, something not really related to the side table, but related to the elderly in general- walking canes. Then I drew a side table where the leg was the shape of a walking cane (like the one below).



It's shape reminded me of kneed roots. It could be a geog student thing? Kneed roots are roots of the mangrove trees which help give them support. It just so happens that walking canes also give the elderly support when they're walking. So I slowly morphed the side table's leg to look like roots, and finally I changed the surface to a square instead of a circle. I thought that since the leg was already an organic shape, a square, angular shape could add contrast and make the furniture look more interesting. (I'll scan my black boards so my furniture will all be on my e-portfolio later)

After that I did mirror. Mirror was really short, and it was also short for my adulthood room. I think mirrors are.. limited. You can't play with it very much, otherwise it won't serve it's purpose in reflecting a person's appearance. The only thing you could change was it's shape. Otherwise it would just be a decorative piece. This time I wanted to reflect a positive aspect of an elderly's life, of what I thought an elderly would/might have achieved at in end stage of life. I thought of the theme 'wisdom', and I went to research for symbols of wisdom. I didn't get much information, I only got a few. There were things like African symbols, Chinese characters.. And then I remembered that a conch shell carved on a tombstone symbolized wisdom. So I got these two pictures:





I drew out their outlines as my prep work, and I think that was all I did. The silhouettes of conch shells were really aesthetically appealing and I think it was appropriate for my mirror. It makes my mirror both useful and decorative.

Next was the settee set. As each human being grows, their physical size grows and hopefully, as well as their mental capacity, in terms of wisdom and everything. So, for each room, not only does the area and perimeter of the room increase, the number of furniture in the room also increases. As I brainstormed for this settee set, I thought of using everyday objects like.. in Rene Magritte's "Personal Values". Things like shoes, telephones, cutlery.. Or old things like gramophones, rocking chairs. Then I thought of wheelchairs. As the Chinese saying goes, 'sheng lao bing si', first one is born, then one will get old and sick, and eventually one will pass away. In a way, my elderly room also revolved around this Chinese saying, constantly reminding viewers that aging and death is part and parcel of life.

Initially I drew things like denim shorts, chopsticks & bowl. But they didn't seem to connect very well.. They didn't seem to be exactly what I wanted. After that I played with the idea of a wheelchair. But I thought, even though the elderly would eventually die, it would still be like, directly cursing them if I simply put a wheelchair into the room. Then I thought of something else.



See that, the handicapped logo up there. I thought of playing with the arrangement of furniture more instead of the design of furniture, such as.. arranging the furniture in a way whereby the aerial view of the settee set would look like that logo up there. Thus, I came up with several arrangements and chose one. This arrangement would consist of (subject to shape change) a typical Victorian/Baroque-style coffee table, my self-designed rocking chair, and a typical Victorian/Baroque-style sofa. When I say typical, I meant like this:



Marble topped, curved design legs.
And the sofa is something like this:



Cushioned, comfortable-looking seats and cornicing on the frame.
In the end, I got an arrangement close to the logo. Arranging them to look like the logo was NOT as easy as I thought, in fact, it was a lot harder!!!

Having mentioned the rocking chair already, I shall now talk about the rocking chair. I designed the rocking chair and the double stool (to be at the foot of the bed) with the same concept which is 'time'. I used the hourglass. I sort of morphed an hourglass and a rocking chair together to create 3 different designs of rocking chairs. (this would be a lot easier to describe if I had scanned my prep work beforehand) 1 of the 3 was different, the hourglass didn't make up the entire rocking chair, but it was placed underneath the seat in a horizontal position. It envisioned the saying 'sitting on lost time'. It's like, with the majority of elderly's lives behind them, I'd expect them to be somewhat sentimental? From this rocking chair, I morphed it into a double stool.

As for the desk, I tried to use pens as inspiration, because people do their writing on desks. First off, let me show you what a classic Victorian/Baroque desk looks like:



Cubby holes, and again curved-designed legs.
For pens, I dabbled with the olden quill pen and the modern gel pens.



I thought of integrating the quill pen's shape into a desk. In the end, there was a dome on part of my desk and it was partly suspended on the walls because I wanted to make the legs asymmetrical. So there was this strange balance, heavy cubby holes on one part on the surface of the desk and supporting leg on the other part below the desk.



For the modern pen, I actually used my real life pen as a reference, but for blogging purposes I found this picture online. It's the pen I use everyday, Pilot G2. It was hard to come up with something from this modern pen. Eventually I thought of adapting the relatively curvy shape of the modern pen and bring it into the legs of the desk. As for the top of this desk, I thought of rectangular cubby holes but it felt rather boring, and so I changed it to a dome shape again.

I had most difficulty with the designing the wardrobe and the shelves. I could not think of ANYTHING. Eventually I didn't choose my original design for the shelves, I decided to use just a classic Victorian/Baroque shelf. It looks like this:



But plainer, more simplified, because I wanted to tone down the complicated-ness of the Victorian designs. Also, in my imagination I was thinking of darker wood.
As for the wardrobe, I used the shape of a sock and created a chest of drawers. I think that a chest of drawers really fits into the Victorian era very well. For mine, one part of the chest was directly touching the ground while the other part was propped up on legs. This uneven choice of legs was due to the sock's shape. I mean.. the side view of socks:



One side is lower than the other.
After all the furniture designing, I did layout and I was done.

If I had to reflect on all the 3 rooms, I would say.. the elderly room was my worse done one. It was more than a challenge. I would probably give 5 out of 10 for it, my adulthood room would be a 6, and my childhood room would be a 7.

Wednesday, September 14, 2011

AEP Coursework: Final Submission

So.. AEP coursework's final submission is FINALLY OVER. I swear, it was like all hell broke loose, everything was a rush! I'm so relieved that it's over. Erm, the scanner wasnt A2. Each photo is half a blackboard, some are even truncated.

Well, for composition of these blackboards, I aimed to show the evolution of my furniture from its inspiration to its final outcome. I arranged them in order, first the childhood room, then the adulthood room, and finally the elderly room. Also, after I presented all the pieces of furniture, I presented the various layouts I came up with.














Wednesday, May 4, 2011

AEP Coursework: 1st Submission (part 2)

CLICK TO ENLARGE~

so.. my checklist/planning is in part 1, so i'll just jump straight into the furniture.


designing the bed.


designing side table.



designing shelves.


designing the mirror?



designing wardrobe~


designing the chair.


playing with the layout of furniture in the room.


chosen the final layout.

i think im quite inconsistent with my quality of drawing when i draw the furniture that i designed? because when i look through the scans, i can tell some of the lines are not parallel when they are supposed to be and then it looks weird. this can be seen in the page where i design the side tables (idea 2). however, i think the general idea is still there.

also, i think i should have used rulers for all the drawings instead of just some. but after awhile i dabbled in drawing 3-point perspective at an eye-level, which is shown in the 2nd page of when i was designing the shelves. and i think it looks more realistic than drawing 2-point perspective from bird's eye view all the time. but 2-point perspective from bird's eye view seems to be the easiest and hence the quickest, so i always use it when designing individual pieces of furniture.